Everything was running smooth and the new/old material editor was a great pleasure.... Until I sent some renderings to the cloud.
Take a good look at this test rendering.... Notice anything funny?
That's right... the brick, stone, and wood materials are HUGE! Those are pyramids of Giza size bricks... When this exact scene is rendered locally (or in realistic) the brick, wood, and stone look perfect....
It looks to me like the Revit 2014 exporter/cloud has something funny going on with custom materials. These maps and bump maps are all custom and look great locally... The second I send them to the cloud this is the result... This did not happen with Revit 2013 and the cloud.
I remember some major improvements when Revit 2013 was released with the cloud exporter from the Revit 2012 exporter... Looks to me like they improved the cloud but not the exporter for the 2014 release...