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Tuesday, May 28, 2013

Revit 2014 Cloud Rendering and Custom Materials

Revit 2014 was released near the end of my semester this year (much later than normal).  Being extremely anxious to install and use it,  and extremely frustrated with Revit 2013's material editor, I installed Revit 2014 a few weeks before my final.

Everything was running smooth and the new/old material editor was a great pleasure.... Until I sent some renderings to the cloud.  



Take a good look at this test rendering.... Notice anything funny?  

That's right... the brick, stone, and wood materials are HUGE!  Those are pyramids of Giza size bricks...  When this exact scene is rendered locally (or in realistic) the brick, wood, and stone look perfect....

It looks to me like the Revit 2014 exporter/cloud has something funny going on with custom materials.  These maps and bump maps are all custom and look great locally... The second I send them to the cloud this is the result...  This did not happen with Revit 2013 and the cloud.

I remember some major improvements when Revit 2013 was released with the cloud exporter from the Revit 2012 exporter... Looks to me like they improved the cloud but not the exporter for the 2014 release...

Comments (7)

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I never had a problem with the maps, but the lighting is tricky because it is different than rendering on your computer. You don't have to set the values as high when you are rending in the cloud.
1 reply · active 606 weeks ago
At least there's an option to edit the exposure level. Not much one can do when the materiality isn't interpreted properly.
Ive been having this issue to. And Also my Decals are not showing up in the cloud render. Any solutions?
I am having similar issues in 2013 with custom materials. If anyone has any workarounds, I'd love to hear them.
Ah, darn. I was so pumped when I saw the rendering had the same problems as mine! No work-arounds yet?
Revit Architecture 2014 Update Release 1 should solve it, it worked for me...
1 reply · active 605 weeks ago

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