A couple of things to note before you read my review of Lumion 9 to provide a little context and history.
First, I have been an avid Lumion user and fan for over five years now. It has been, and continues to be, my main software for renderings and videos.
Second, I have reviewed previous version of Lumion and you should read those before reading this review. They provide my commentary on features that still exist in Lumion and give you a sense of how the software has grown:
Lumion Reviews Over the Years:
Lumion 5.0 - From Revit to Lumion: The Ultimate Review
Lumion 7.0 - From Revit to Lumion: The Ultimate Review (Revisited)
Lumion 8.0 - From Revit to Lumion: The Ultimate Review #3
Finally, be sure to read/view this entire review (especially the conclusion). When I review a software on the blog I have two rules: It must be a software that I have used to a significant capacity (ie. completed actual projects on it and had a chance to really “dig in”), and it must be an honest review (no holding back, even if the company offers me a “review copy”, etc…).
So, here we go...
I am trying something new with this review. I've provided both a video review and a text review to fill in the details. I suggest you check out the video first and then read the text for some commentary I did not mention in the video... Let me know what you think of this format...
The Good
Raw Renderings (no post-processing) of Lumion 8 versus Lumion 9... |
Real Skies
Overall, the new “Real Skies” effect definitely adds a little something extra to those already realistic renderings. They also gave us quite a few options to choose from. One drawback is that you cannot load your own HDR Skies, yet...
New 3D Grass Materials
One of the things that has always impressed me about Lumion is its ability to add 3D grass to the entire world without completely bogging down your machine. In previous versions you could apply 3D grass to “landscape” materials only and were limited to a few settings/color configurations.
In Lumion 9, you have the ability to apply 3D grass as a material to any object, are given much more settings to modify the grass, and can load in your own texture (that also affects the overall coloring of the 3D grass blades).
The results are impressive and, similar to Real Skies, gives that little something extra to your renderings.
Updated Rain and Snow
New "Precipitation" in Action... |
There are two really neat things I discovered with the new Precipitation Effect. First, when you turn the rain up higher it creates puddles and wets the materials around the scene. These puddles and wet materials actually show rain droplets rippling the water. This subtle detail is a really nice touch.
The second, and my favorite, use for precipitation relates to the first. The ability to change the “Phase of Precipitation” creates the opportunity to make the entire scene look wet. Additionally, if you turn down the “Particle Size” and “Particle Quantity” all the way down but keep the Phase up you get a scene that looks like it just finished raining. Add some fog and over-expose the lighting to get a really cool and moody scene. (Check out my video review above for an example of this in action...)
Example of Precipitation creating a moody "after rain" image... |
This type of scene is not as easily created in any other program.
The Bad
The New “Lean” UI
Lumion's New "Lean" User Interface... |
I actually don’t mind the new UI all that much. But, I have a major problem with the features and functions that got removed, I assume, to allow for this new UI. For example, the ability to select and/or filter multiple categories is gone. The new UI is being marketed as a “leaner” approach to scene building. How could my process be “leaner” when I now have to select and move one category at a time? (Check out my video review above for an example of this in action...)
Another subtle function that was removed (although, I am not sure if this is because of the new UI) is the way you duplicate models. In Lumion, if you move and object (or selection of objects) and press “ALT” while moving you can duplicate our objects.
Previously, the new objects would adhere to whatever model plane you place them on. For example, if you wanted to duplicate furniture onto another floor you could just use Move, Alt, and the models would jump up to the new level when you hovered over it. Now when you duplicate them they are constrained to the existing models planes. So you have to duplicate, place, select again, then move up to the new level… Not lean, in my opinion.
If Lumion 9 will be your first time ever using or learning the program you may not notice or care about these subtle changes. If you have been using Lumion for years in previous versions, they will drive you nuts.
It is no surprise that most new software will require better hardware specs than the previous version. This is simply the nature of computers and software. That being said, Lumion 9 runs well on all of my PCs in almost all areas of the software except one: video creation.
To clarify, video creation with certain effects.
When creating animated videos in Lumion you create a “clip” with several camera keyframes. You then apply effects to that clip to add specific visual enhancements and to move objects. To make objects move you will use either the “Mass Move” effect, the “Move” effect, or the “Advanced Move” effect.
If Lumion 9 will be your first time ever using or learning the program you may not notice or care about these subtle changes. If you have been using Lumion for years in previous versions, they will drive you nuts.
Video Playback Speed
It is no surprise that most new software will require better hardware specs than the previous version. This is simply the nature of computers and software. That being said, Lumion 9 runs well on all of my PCs in almost all areas of the software except one: video creation.
To clarify, video creation with certain effects.
When creating animated videos in Lumion you create a “clip” with several camera keyframes. You then apply effects to that clip to add specific visual enhancements and to move objects. To make objects move you will use either the “Mass Move” effect, the “Move” effect, or the “Advanced Move” effect.
For some reason, when you use one or two too many “Mass Movement” paths in your clips they become impossible to preview. This was never the case in previous version of Lumion.
Layer States and Effect Building
Speaking of “Move” effects. The last and final frustrating feature that has been modified in Lumion 9 is how Lumion handles your scene’s layer states when in build mode versus photo/video mode.
To control what layers are visible or not in your Photo or Video clip you would apply a “Layer Visibility” effect. You are then able to turn layers on and off without affecting the build mode or other clips. This still works. The problem is, when you use effects that require object selections (such as Move, Variations, Mass Move, etc…) the selection view flips to the layer states of the Build mode.
What does this mean? If you have 10 clips all with different layer visibility states and you need to make objects in each clip move you have to do the following: go into Build mode, set the layers on and off the same as your clip effect, go back into the clip, add your move, then go back into build mode, set the layer states the same as the next clip, go into that clip, add your moves, and repeat for all layer states…
This, for me, has been extremely frustrating and the least “lean” process of the program...
My Conclusion
Lumion 9.0 was released in early November of last year. To be completely honest with you, I have been waiting to post this review in hopes that “The Bad” from above would be fixed by now (myself, and many others have expressed our opinions on the Lumion forums). There have been two updates to 9.0 since it’s release three months ago (9.0.2 is the most current version) and the issues I mentioned above still exist.
Ultimately, if you are contemplating upgrading or purchasing Lumion 9.0, here is my recommendation:
If you are a brand new Lumion user and this will be your first purchase and use of the software then go for Lumion 9. You will get all the benefits of the new rendering features and you may not care about the functionality that has been removed (because you don’t know any better).
If you are a current Lumion 8 (or previous) user who has significant time and experience in the software, don’t upgrade, yet. As great as the Real Skies, Grass, and Precipitation are, they are not worth the frustration of the new/removal of functionality that impedes your workflow…
I am still a Lumion user and fan and will continue using the software for all of my renderings and videos.
But, if you are on the fence about spending over $2000 for the new version, wait until you see my post on this blog (hopefully in the near future) exclaiming, “Hallelujah, they fixed these issues!”.
***Full Disclosure*** Lumion gave me access to a review license of Lumion 9.0 but my department also holds 3 Lumion Professional Licenses of 9.0 **