10 Rendering Tips
Continuing the series of 10 quick tips, below are 10 tips for rendering in Revit I would like to pass along…
1. Material with Image Transparency
The “Plastic” Material type contains an option for “Render Appearance”, “Type”, “Plastic Transparent”. Along with this you can set the “Color” to “Image File” to utilize an image in the material. With this combination you can make varied transparent materials containing image files.
2. Rendering Lights at Draft Quality?
When rendering at a quality below “Medium”, you may notice artificial lights “Light Source Definition Shape” do not fully match the shape in the family. To have the artificial light shape fully calculated, render at “Medium” quality or above. For additional information I have included the technical solution link below:
3. Section Box and Rendering Times
For more complex views, you can reduce the rendering times by enabling the section box in the view. With the section box active, only objects that fall within the section box will be rendered. This includes objects such as daylight portals or artificial lights. For additional information I have included the technical solution link below:
4. Far Clip and Rendering Views
If utilizing a “Far Clip Offset” in a view to render, keep in mind the offset will not be calculated in the rendering extents. The entire view range is calculated in a view when rendering. If you need to exclude something in the distance, use a section box instead from the process in tip #3 above.